﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace RPGGameLibrary
{
    public class RenderMesh 
    {
        public Vector3 position;
        public Model _Model;
        public RenderMesh(Model _mod, Vector3 pos)
        {
            _Model = _mod;
            position=pos;
         }
    

    }
}
